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Showing posts from October, 2020

Unity3D - Project CHECK//POINT

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This project as part of my IV semester final assignment where we're tasked to created an Edutainment game based on Covid-19. This semester was entirely virtual so we're having some hard time coordinating our efforts into completing this project. Technically speaking my first First-Person 3D video game. Previous works was baby-step compared to this. And Spoiler, it doesn't work that well (read my Final thoughts). Gameplay You played as RELA officer that help maintain a roadblock under the Movement Control Order. You will stop vehicles and check for symptoms of Covid-19. If they show no signs of infection, then they are cleared to pass. If not, you may ask them to leave whether kindly or  forcefully. You also block vehicles from entering or exiting "Red Zone" where it's deemed high risk of infection. Player are given 3 chances for following the correct procedures before day ends. Clipboard: Ask NPC about last known Location Talking with Friendly NPC Level 1 Only...

Project CHECK//POINT - Game Design Document

CHECK // POINT -A Roadblock Simulation-           GAME DESIGN DOCUMENTS   GROUP 2   PROJECT DESCRIPTION The game third-person based with dialogue choice interaction. Created for an Edutainment Video Games for the purpose of training New RELA officers and recruits about the works around of Roadblocks during the Covid-19 Movement Control Order (MCO). Due to MCO, the government has strict the citizen’s traveling to reduce the number of infectors. The driver (NPCs) who are passing the roadblock must have no Covid-19 symptoms and essential reason to travel to reduces the spread of the virus to a populated area. The player must stop any driver (NPCs) that are caught breaking this order or show possible symptoms. It’s a combination of Facts and Logical Thinking when it comes to decisions making.   VERSION HISTORY VERS. # MODIFIED DATE IMPLENMENTED BY APPROVED BY APPROVAL ...