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Showing posts with the label Portfoilo

Final Year Project - Concept & Design

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Semester VIII: Virtual Reality Project 2 ExplorerVR: Oil Platform Concept & Design The concept of ExplorerVR: Oil Platform will work like visiting an physical Oil Rig or museum related to Oil Rig. User can walk or explore the  3D Environment of an  Offshore Platform. This is for the user to understand how offshore platform works in general and what the workers onboard are tasked so they can expect what kind of career or lifestyle they will have. It is also planned out like a documentary where viewer are shown only certain parts of the platform that are crucial to the understanding of it and worth grabbing their attention. The second Level of the experience is the Lab. This is where user will have some hands-on interaction with the daily life of a chemical engineer and their day-to-day tasks will look like, well atleast one part of it. Without getting too complicated and deep for them to be interested to do the experiment thus have to keep simple yet fun to play with. ...

Final Year Project - Introduction

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Semester VIII: Virtual Reality Project 2 ExplorerVR: Oil Platform Introduction ExplorerVR: Oil Platform is a VR Application that provide a Virtual Tour Experience where the user played and explore the role of a Chemical Engineer onboard an Offshore Oil Production Platform (Commonly known as Oil Rig). Application Logo You (User) are an University student currently studying in Chemical Engineering in Oil & Gas. But due to Covid & Oil Crisis, It is hard to find job during these time and want to switch your major. Luckily, Shell company looking for volunteer for an intern job offering onboard their newer Offshore Platform. So, you packed your stuff and go with high hopes. Promo Trailer Full Walkthrough Project Details Problem Statement Students are less interested in STEM Career Path. Lack of time and resources in current education system. Lack of Access to STEM Education location such as Museums or Career exhibition. Thus, having less expose to those kinds of career choices. For t...

Unity3D - InfantCareVR

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Semester V: Virtual Reality Design 4 - Final Assignment InfantCareVR In-Game Environment For the Final work in Virtual Reality Design 4, It's to finish develop our main VR game. As usual, I work as Lead Programmer for the application so I don't need to focus much on the artistic and visual design part. I don't need to bother relying on others to do something. Plus, My teammates aren't that into coding or tweaking Unity3D anyway. They did quite great job on their 3D Assets. Munirah was In-charge of Baby Models and Item such bottle and Diapers. Raisa was doing the Furniture and Decoration Items. Joanne was doing the Baby Room and the interior design. Afshie as the Project Leader does most of design and research part for the UI Design such as Instruction and References. Overall, everyone did their part well and things were progressing smoothly. Walkthrough Final thoughts VRD4 Ended better than I expected where each member actually take their tasks seriously and put their h...

Unity3D - InfantCareAR

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Semester V: Virtual Reality Design 4 - Assignment 2 InfantCareAR As part of Virtual Reality Design 4, we were tasked to develop an AR version of our main VR game. I work as Lead Programmer for the application so I don't need to focus much on the artistic and visual design part. I just make it easier for them to edit the sprites and creative work without affecting the code.  How the apps work? By using Vuforia as the AR development kit, I was able to setup the basic for the models and trackers. The rest are just details work like model information and user interface design. Walkthrough Final thoughts After 4 semester of working as Project Group Leader, I finally can take a break for taking much lower role (Lead Programmer not exactly minor role) but it's better cause I can focus on the coding and scripting side without worrying other's taskes.

Unity3D - Rocket Simulation

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Semester V: Simulation Scripting - Assignment 1 Rocket Simulation This is some SpaceX level shit right here  The Assignment has 4 Lab submission, each improved from the previous. We learn to use the basics of Array and Loops, how to use  instantiate to spawn game object, and using collider to trigger certain task. This subject continue from the previous subject, Behavioral Modelling which we learn the basic of Unity3D scripting. So the assignment updates weekly on what we need to add or script it. So I based my model after favorite space company, SpaceX's Falcon 9 Block 5 and prototype Starship SN8. Plus their design is simple but aesthetic so I quite enjoy working on it. Lab Submission 1-4 Lab 1 - Spawn rockets at random position using instantiate. Lab 2 - Spawn 25 rockets in 5x5  and then launch them at random velocity Lab 3 - Spawn 3 rockets that will stop at the correct altitude using collider Lab 4 - Spawn 25 rockets from Lab 2 and 3 rockets from Lab 3. The 25...

Video Production - Compare and Contrast of 3 VR Games

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Semester IV: Experimental Studies - Assignment Vlog 8 Compare and Contrast of 3 VR Games Part of the weekly assignment where we are given a topic and talk about it in a vlog or podcast. The 8th topic was to talk about 3 types of virtual games and the different experience each game offer (compare and contrast)  and luckily, I own a VR headset so I have much experience with different titles, Since it's about VR titles, I may as well vlog as a virtual Avatar, like Vtuber. The video, very basic video editing, not much I can said as it pretty self explanatory. Software Used: VirtualCast FilmoraX OBS PavlovVR VRChat Five Night at Freddy: Help wanted  

Video Production - Benaki Museum Virtual Vlog

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Semester IV: Experimental Studies - Assignment Vlog 7 Benaki Museum Virtual Vlog For Vlog 7, we have to vlog about a museum that have virtual tour feature similar to Google Street View. We picked a Greek Museum even thought none of them have interest in Greek history but they don't want to keep discussing. As a g roup assignment, I work as the editor for the vlog. Have to deal with different video quality and resolution even thought I specify minimum  720p yet they still screw up. Guess I will just deal with it since they say "It's good enough".  Overall, video was great and the responses  were positive. Software Used: FilmoraX OBS

Unity3D - Project CHECK//POINT

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This project as part of my IV semester final assignment where we're tasked to created an Edutainment game based on Covid-19. This semester was entirely virtual so we're having some hard time coordinating our efforts into completing this project. Technically speaking my first First-Person 3D video game. Previous works was baby-step compared to this. And Spoiler, it doesn't work that well (read my Final thoughts). Gameplay You played as RELA officer that help maintain a roadblock under the Movement Control Order. You will stop vehicles and check for symptoms of Covid-19. If they show no signs of infection, then they are cleared to pass. If not, you may ask them to leave whether kindly or  forcefully. You also block vehicles from entering or exiting "Red Zone" where it's deemed high risk of infection. Player are given 3 chances for following the correct procedures before day ends. Clipboard: Ask NPC about last known Location Talking with Friendly NPC Level 1 Only...

Project CHECK//POINT - Game Design Document

CHECK // POINT -A Roadblock Simulation-           GAME DESIGN DOCUMENTS   GROUP 2   PROJECT DESCRIPTION The game third-person based with dialogue choice interaction. Created for an Edutainment Video Games for the purpose of training New RELA officers and recruits about the works around of Roadblocks during the Covid-19 Movement Control Order (MCO). Due to MCO, the government has strict the citizen’s traveling to reduce the number of infectors. The driver (NPCs) who are passing the roadblock must have no Covid-19 symptoms and essential reason to travel to reduces the spread of the virus to a populated area. The player must stop any driver (NPCs) that are caught breaking this order or show possible symptoms. It’s a combination of Facts and Logical Thinking when it comes to decisions making.   VERSION HISTORY VERS. # MODIFIED DATE IMPLENMENTED BY APPROVED BY APPROVAL ...