Unity3D - Project CHECK//POINT

This project as part of my IV semester final assignment where we're tasked to created an Edutainment game based on Covid-19. This semester was entirely virtual so we're having some hard time coordinating our efforts into completing this project. Technically speaking my first First-Person 3D video game. Previous works was baby-step compared to this. And Spoiler, it doesn't work that well (read my Final thoughts).


Gameplay

You played as RELA officer that help maintain a roadblock under the Movement Control Order. You will stop vehicles and check for symptoms of Covid-19. If they show no signs of infection, then they are cleared to pass. If not, you may ask them to leave whether kindly or forcefully. You also block vehicles from entering or exiting "Red Zone" where it's deemed high risk of infection. Player are given 3 chances for following the correct procedures before day ends.

Clipboard: Ask NPC about last known Location

Talking with Friendly NPC

Level 1

Only Tutorial Level was done with the deadline was near so we only demo it. level 1 and 2 was developed but was severe bugs because lack of understanding of the code. It's better to show something completed than broken.

Walkthrough


Final thoughts

The game was gonna be wonderful but I underestimated myself and my group ability since this was their first-time coding and 3D modelling, plus online class was not helping in their morale. It push them too hard so I felt responsible for planning too big. My lesson was like Icarus for ignored his father's instructions not to fly too close to the sun. In this case, my lecturers that warned me about it and faces the criticisms.  




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