Unity3D - Rocket Simulation
Semester V: Simulation Scripting - Assignment 1 Rocket Simulation This is some SpaceX level shit right here The Assignment has 4 Lab submission, each improved from the previous. We learn to use the basics of Array and Loops, how to use instantiate to spawn game object, and using collider to trigger certain task. This subject continue from the previous subject, Behavioral Modelling which we learn the basic of Unity3D scripting. So the assignment updates weekly on what we need to add or script it. So I based my model after favorite space company, SpaceX's Falcon 9 Block 5 and prototype Starship SN8. Plus their design is simple but aesthetic so I quite enjoy working on it. Lab Submission 1-4 Lab 1 - Spawn rockets at random position using instantiate. Lab 2 - Spawn 25 rockets in 5x5 and then launch them at random velocity Lab 3 - Spawn 3 rockets that will stop at the correct altitude using collider Lab 4 - Spawn 25 rockets from Lab 2 and 3 rockets from Lab 3. The 25...
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