Semester VIII: Virtual Reality Project 2
ExplorerVR: Oil Platform
Environment Design Process
As the application title suggested, the environment of course take place onboard an offshore platform or oil rig. We wanted the user to be able to explore the 3D Environment of an Offshore Platform without actually needed to go one, so the design has to be accurate and details but not too much or else it was take too long to model. The gameplay experience will be short anyway so there's no need to create a large area that they won't have time to explore anyway. This also will be easier for us to guide the user to the parts that we want to show and educate them about how offshore platform works in general and what the workers onboard are tasked so they can expect what kind of career or lifestyle they will have.
Tour Level
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South East Isometric View: Helipad, Process Section, Power/Utilities Section |
The First Level of the experience is the Tour. This is where experience starts and their day-to-day tasks will look like, well at least one part of it. Without getting too complicated and deep for them to be interested to do the experiment thus have to keep simple yet fun to play with.
Lab Level
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South East Isometric View: Laboratory, Accommodation |
The second Level of the experience is the Lab. This is where user will have some hands-on interaction with the daily life of a chemical engineer and their day-to-day tasks will look like, well at least one part of it. Without getting too complicated and deep for them to be interested to do the experiment thus have to keep simple yet fun to play with.
In the end of our project presentation and evaluation, we believe the environment design have met our criteria with our 3D level skills.
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